In Diablo 3 there is a lot of monsters, darkness, fear, death and destruction in some of the most evil and filthy places. Yet through the black horrors of the Diablo 3 world, there is a fighter who still lives by what is holy, and is fueled by spirit. He is the character class, the monk.
The monk is the other melee class character besides the barbarian. He is very fast and very agile, and is a holy warrior so has a lot more controlled attacks.
The monk is also able to manipulate the elements, so he can use fire, water and wind attacks to his advantage. He can hurl whirlwinds of flame at his enemies, sweep them away in a ball of flame and leave their remains smoldering on the ground.
This melee fighter does have a few distance attacks unlike the barbarian and is also very fast, which is good because this fighter is not as durable as the barbarian, and will not stand up long to repeated attacks. He has the deadly reach ability, which is a three stage attack which will keep enemies safely at arms length. He also has an ability called exploding palm, where the first two stages are just minor hits, but the third puts a dot on enemies which will drain their life over time. If this is the thing that kills them, then they will also explode and cause further damage to the enemies around them.
The monk is fueled by spirit, which is used for defensive purposes but is generated through attacking enemies. It builds up slowly, but does not go away if you do not use it. One of his defensive abilities is a holy circle on the ground. This is a barrier that monsters cannot pass through. Another defensive ability is bashing stride, which will smash through a wall of enemies so that you can escape. The monk can also do a “Spinner Staff” in which he spins his staff and runs through crowds of monsters, knocking them out of the way and slowing them all down.
The game play or style of the Monk class is a balance of both offensive and defensive abilities. Being able to handle enemies in melee is a great advantage as you’ll often find yourself surrounded by enemies in Diablo 3.
You should play the monk if you want a good mix of short and long range attacks. A lot of the monks defensive abilities are based on the idea that you are stuck in the fight and now need to get out. So this is the sort of fighter you should choose if you want to get in there and smash some skulls and then when you are out of power, blast your way out of the bad guys and hit them from a distance. His defensive abilities are primed around the fact that if you are surrounded for too long that you will die, so you can protect yourself in there, or get out and hurt as many as possible when you do.
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